Changelog
Nice Quality of Life Update
- Fixed issue where kelp / sea grass / sea pickles wouldn't generate beneath floating islands.
- Made transition from floating islands to the ocean less harsh (the floating islands shouldn't look cut off).
- Made the underground biomes based include ocean biomes as well. You will still be able to find all of the normal cave biomes down there as well, just added them as well.
- Stopped snow from generating in taiga biomes and stony shore biomes.
- Revamped the cave biome distribution (more like vanilla).
- Cleaned up internal files.
Files
Skylands_Over_The_Sea_v1.1.0.zip(87.73 KiB) Primary Download
Details
Licensed MIT
Published a year ago
Updated 2 months ago