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Big Globe 4.4.0

Changelog

For regular players:

  • Added a new island world preset.
    • This preset is experimental. Please report any bugs you find with it!
    • Known issues:
      • Worldgen is slower in this world type compared to the normal Big Globe world type.
  • Fixed nether fungi not growing into Big Globe trees when bonemealed.
  • Some structures which spawn on top of lakes will now have hills below them instead of floating in mid-air.
  • Some structures are now more likely to spawn in hilly areas.
  • Fixed recipes involving balls of string.
  • Reduced sounds from rivers again.
  • Strongholds now generate below caves instead of inside caves.
  • Fixed bug causing a bunch of images to be created in .minecraft/bigglobe_dependency_graphs when the config option which controls this is disabled.
  • Fixed end crystals spawned during worldgen showing the base plate.

For data pack makers:

  • Scripts can now be declared in files in addition to being embedded in json.
  • Scripts can now include code from multiple files.
  • Chunk generators can now load world traits from files provided by multiple data packs.

Files

Big Globe-4.4.0-MC1.21.1.jar(5.8 MiB) Primary Download

Project members

Builderb0y

Owner

Details

Licensed CC-BY-NC-4.0
Published 2 years ago
Updated 4 days ago