Burnt

Burnt

Mod

A Vanilla fire enhancing mod, if you light it, it will burn. Build your world and burn it down!

Client DecorationEquipmentGame Mechanics MobsWorld Generation

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BURNT+ 1.7.1

Changelog

1.7.1 ...

** Fixed a critical bug cause multiple Wisps to spawn at once! **

  • Fixed OnFireTick not applying
  • added gamerule onBurntTick

1.7.0 ...

Updates:

  • Fire Extinguisher now has durability - 1000 ticks of spray
  • Flint Bow now has durability - 64 arrows before it breaks
  • Flint bow with ‘Flame’ enchantment fires arrows that explode on impact (similar but weaker than the fire barrel)
  • Flint bow now works as Vanilla bow, with arrow speed and damage depending on how long you hold left click
  • Snowballs now extinguish any block on fire
  • Vanilla Bow enchanted with ‘Flame’ can now start the burn
  • More realistic fire spread - starts slow/easier to contain
  • Biome specific fire spreading speen and grass fire coverage
  • Fire spread is biome specific - faster and more likely to spread in hot/dry places
  • Blasts with enchanted Flint Bow, or fire barrels cause random collapse events
  • Random collapse events added to the burn - particularly satisfying in big build arsonry
  • ‘DoFireTick’ game rule turns the burn off and on

Fixes:

  • Smoldering Hay Bales and Bookshelves now extinguish
  • Burnt grass recovery time takes much longer, and removed moss from regrowth
  • Fixed Geothermal Plateau biome appearing in the nether
  • Blocks under water now can’t catch fire
  • Less particle effects when extinguishing mobs
  • Supplementaries - ash spawns from breaking burning/burnt wood
  • Fixed game freezing on 100% load when reopening a world in the same session
  • Totally rewritten the flint bow - less buggy, no longer a hack job!
  • Biome generation tweaks
  • Bug fixes galore!

Dependencies

Files

burnt-1.7.1-forge-1.20.1.jar(3.82 MiB) Primary Download

Project members

pxlbnk

Member

Details

Licensed ARR
Published 7 months ago
Updated 13 days ago