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Mirthdew Encore 0.1.3

Changelog

Dreamtwirl Entry and Exit Tweaks

  • Upon consuming a Dreamseed, the Slumbersocket will now generate an Obsidian platform at its target destination.
    • Proper Worldgen is still unimplemented, and is planned for the future.
    • This is intended to make building easier, and prevent players from immediately falling into the void.
    • This only occurs upon the consumption of a Dreamseed, the platform will not be generated under any other circumstances.
  • Slumbering Eyes formed by a Slumbersocket will now be bound to the center of a block.
  • Leaving the Dreamtwirl via boundary can now teleport you to your personal spawnpoint, as opposed to the world spawn.
  • Entering/Exiting the Dreamtwirl now cancels your velocity.

Slumbering Eye Tweaks

  • Added a Tooltip to the Slumbering Eye, showing information about its bound location.
  • Using an unbound Slumbering Eye now binds it to the center of the block, instead of the player's exact location. Using whilst sneaking reverts to the old behaviour.

Slumberveil Tweaks

  • Attempting to push a Slumberveil block with a piston will now destroy the Slumberveil block, instead of blocking the piston.
  • Reduced the Hardness and Blast Resistance of Slumberveil blocks to 0, they can now be destroyed instantly in Survival mode.
  • Entering a Slumberveil now shows the Nether Portal travel effect.
    • (Previously there was no indicator the block was doing anything in survival.)
    • A proper custom effect is planned for the future.
  • Minor tweak to the Slumberveil destruction logic, closing Slumberveils should look less weird now.

Bug Fixes

  • Fixed teleporting between Dreamtwirls being counted as being out of bounds and thus forcing players to leave.
  • Fixed falling out of a Dreamtwirl causing void and fall damage.

Files

mirthdew_encore-0.1.3.jar(817.24 KiB) Primary Download

Project members

Phanastrae

Member

Details

Licensed MIT
Published 4 months ago
Updated 3 months ago