Changelog
Redone Pickled rendering and Bugfixes
+ Redone Pickled Rendering
+ Should make Pickled sync with most Drowned Rendering changes and fixes
   ~ Basically, rather than Pickled using a unqiue model, they use the vanilla zombie model, and then the intestines model is put atop it!
+ Fixed Turtles flopping on land
   ~ Yes, I fixed this before. Hopefully this stays fixed.
+ Added a max Y-level to the floor checks in WorldGenShellSand and WorldGenBlueIce
+ Tweaked the 'oe:entity.drowned.throw' to copy the sounds from 'item.trident.throw'
   ~ This fixes a warning over 'throw.ogg does not exist'
+ Added ModelPickledIntestines
- Removed Pickled Model and Pickled Dry Texture
   ~ No longer required
Files
OceanicExpanse-1.0.6.jar(4.42 MiB) Primary Download
Details
Licensed MIT
Published a year ago
Updated 2 months ago