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Oritech 0.7.2

Changelog

Another balance/bugfix update:

  • Enderic lasers now stop at target blocks
  • Add recipe duration in tick display to REI/EMI
  • Item pipes are now mineable with axes
  • Fluid tanks can now be stacked (e.g. placed on top of each other), and will move liquids into the tanks below
  • Slightly reduce nickel spawn rate
  • Reduce amount of ores in rare ore boulders
  • Use easier to identify nickel texture
  • Allow Chainsaws/Battleaxes to be enchantable with sharpness
  • Add assembler book crafting recipe
  • Allow yield addons on enderic lasers to also increase the yield when harvesting fluxite
  • Improve machine grantry rendering at very high speed. Is is now much smoother and less choppy
  • Allow machine frames to operate at faster speeds (they can skip the tick where they just move, making the max speed twice as fast)
  • Minor performance improvements by skipping comparator updates in most markDirty calls. (I setup an extensive testing setup and debugging with spark, and this is the only improvement I could find. Oritech is already super TPS friendly)
  • Fix machine UIs displaying "invalid" when used with inventory profiles next
  • Fix generators repidly consuming all available inputs when energy storage is full while energy is slowly being extracted

Files

oritech-0.7.2.jar(2.81 MiB) Primary Download

Project members

rearth

Member

Details

Licensed CC-BY-4.0
Published 4 months ago
Updated 16 days ago