Paradise Lost

Paradise Lost

Mod

The hostile paradise of yore, bask upon a new dawn

Client and server AdventureMagic MobsWorld Generation

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Beta 2.0.2

Changelog

Changes and Fixes

Has the same changes as 2.0.1, with an additional game breaking bug fixed related to seeds and planting

Worldgen

  • Worldgen has been reworked again, remaining similar to 2.0.0, but with less terrain height variation, and proper biome distributions
  • Some biomes have been reworked with new features, and fixes towards features that were missing
  • Caves now carve through the islands
  • At this time thickets are still difficult to traverse, but will be reworked in the next minor release

Crops and Food

  • Swedroot can now be found growing under the islands, grow it on blocks with water above them
  • Amadrys drops more frequently from Honey Nettles found in Highlands Shields
  • Several bugs related to the flax crop and wild flax have been resolved
  • Mushrooms can be found on the surface and underside of islands
  • Aerbunnies reliably drop meat

Misc

  • Moas are now properly ridable and have had a few bugs fixed regarding movement and flying
  • Aechor Plants no longer spawn in unfair places
  • The "I've been falling, for 30 minutes!" advancement now triggers properly
  • BClib and Farmer's Delight conflicts have been resolved
  • Broken recipes for Paradise Lost chests and boats have been fixed

Notice

Paradise Losts' world generation is still a work in progress, but please provide feedback to us if particular features are problematic, or you have suggestions to fix them. We understand there can be a lot of problems encountered, and are working to make the most people happy, providing a dimension mod with interesting and fun to explore terrain.

Files

paradise-lost-2.0.2-beta+1.19.2.jar(42.79 MiB) Primary Download

Details

Licensed MIT
Published 4 years ago
Updated 23 days ago