PneumaticCraft: Repressurized

PneumaticCraft: Repressurized

Mod

Doing cool stuff with compressed air

Client and server EquipmentTechnology

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1.19.2-4.3.6

Changelog

Added

  • Added some new entity filter modifiers
    • "aquatic", "undead", "arthropod", "illager": all yes/no, e.g. "@living(aquatic=yes)"
    • "type_tag" to check for entity type tags as defined in datapacks, e.g. "@mob(type_tag=minecraft:skeletons)"
    • "entity_tag" to check for entity tags as added with the /tag command, e.g. "@player(entity_tag=marked_player)"
  • Added a couple of methods to prevent Aerial Interface usage by dimension or player
    • Configurable dimension blacklist: aerial_interface_dimension_blacklist in pneumaticcraft-common.toml
    • Check for an entity tag (see /tag command) on the player of pneumaticcraft:no_aerial_interface
  • Pressure Gauge Modules can now be toggled to a simple textual display by right-clicking with a wrench
    • Simpler display is less rendering work, good for gauges only used for redstone emission
    • Also useful to work around an Oculus bug which breaks Pressure Gauge module rendering

Fixed

  • Fixed another fluid dupe with fluid container items in Tanks
  • Fixed a bug in Jack Hammer air usage calculation

Dependencies

Files

pneumaticcraft-repressurized-1.19.2-4.3.6-27.jar(10.16 MiB) Primary Download
pneumaticcraft-repressurized-1.19.2-4.3.6-27-api.jar(173.13 KiB) Download

Project members

desht

Owner

Details

Licensed LGPL-2.1-only
Published 2 years ago
Updated 8 days ago