Changelog
- Add an itemstack sensitive isEnabled check to all weapon traits
- Allow material bonus action traits on melee weapons with no action traits
- Introduce methods for ranged traits for modifying both dealt and taken damage and customizing behavior on tick and on hit
- Add a method for adding a rarity to all weapons of a material
- Made onHitEntity trigger even when a non-player entity attacks
- Added a simpler SpartanMaterial constructor for most use cases
- Material attribute setters were introduced to discourage the use of anonymous classes for materials
- Changed homepage in mods.toml to the mod's Modrinth site
Dependencies
Files
spartantoolkit-1.20.1-1.3.0.jar(55.85 KiB) Primary Download
Links
Details
Licensed MIT
Published 3 months ago
Updated 17 days ago