Changelog
MAJOR CHANGES
- SINCE NOW, SOME VANILLA DAMAGE WILL BE PARTIALLY TRANSFERED INTO ELEMENTAL DAMAGE
- Impact damage now deals area earth damage, such as falling,stalagmite,anvils and elytras
- Fire Damage no longers sets on fire, rather grants new potion effect Calcination
Blocks
- Mendalum Grass
- Permafrost Dirt
World
- Most permafrost biomes got overhauled
- Mendalum Forest types now have their own dirt blocks
- Now core structures inside permafrost spawn more buried into the ground
- The Ice Labyrinth now always spawn on y 63
Weapons or tools
Items
Armors
Mobs
- Ice Phoenix new attacks Triggers only after 2nd phase
- Altered behaviour of Ice Phoenix slighly
- Ice phoenix's second phase is harder to deal with
Re-sprites
- Permafrost dirt type blocks
Effects
- New calcination effect, increases fire damage by 0.25% per second Replaces fire effect on all elemental related procedures
Fixes
- Barrage damage scale was , weird
- fire scaling was off
- Forgotten Javelin didn't deal fire damage
- Forgotten Javelin had a debug message on live (im an idiot and probably this costed me being removed from a big modpack)
- Floating Trees
Dependencies
Files
TFD v1.42 B MC1.20.1.jar(19.03 MiB) Primary Download
Details
Licensed LGPL-3.0-only
Published a year ago
Updated 19 days ago