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CrazyCrates 3.5.5

Changelog

Fixed:

  • Issue with ItemBuilder not allowing further modification of the Oraxen items.
Previous Update

Changes:

  • When interacting with a crate previously, it would check both virtual and physical keys, but it was a coin flip on what it would use, the interaction functions the same now as /crates in terms of hierarchy... physical keys are checked first then virtual keys.
  • If you hold a key that can't open the crate you are looking at, it will instead default to checking your virtual keys if the config option is enabled, if a key is found... it will open the crate using virtual keys. as always, please report any bugs.

Fixed:

  • Cancel the key check event if the checks find a player does not have enough keys.
  • Simplify key checks so virtual keys can work, this removes an unneeded physical key check as we were checking it twice? why...
  • Config comments for physical-crate-accepts-physical-keys and virtual-crate-accepts-physical-keys in config.yml were incorrect.

Files

CrazyCrates-3.5.5.jar(800.04 KiB) Primary Download

Project members

CrazyCrew

CrazyCrew

Organization

Details

Licensed MIT
Published 2 years ago
Updated 12 days ago