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This pack expands on the Overworld, adding biomes and terrain features that create variety while still fitting in with the Vanilla style.

Features

Below is a brief rundown of what this pack contains. See the full change log for a comprehensive list of features.

  • New surface, cave, and ocean biomes! (See the gallery for pictures)
  • An overhaul to water, sky, and fog colors. Biomes within the same temperature regions now generally match colors (with some exceptions).
  • An overhaul to flower generation. Biomes have more unique sets of flowers, and all flowers can be grown by using bone meal in biomes where they can be found naturally.
  • New temperature-based variants have been added for Rivers, Beaches, and Stony Shores.
  • An overhaul to cave biomes. Caves are now always a separate biome from the surface above. Multiple generic cave biomes have been added, as well as unique cave biomes for mountains, badlands, and mushroom islands.
  • An overhaul to oceans. Oceans are now slightly bigger, with a much deeper region added that's deeper than deep oceans. Various biomes have been added for abyssal plains and ocean trenches. Trenches are so deep that even diamond ore can be found if you're willing to dive for it!
  • A new advancements tab called "Exploration", along with multiple advancements for discovering specific groups of biomes. The "Adventuring Time" advancement has been replaced with a new functionally identical advancement in the Exploration tab.

Snowcapped

The .zip download for this pack contains a file called snowcapped.json which can be used at https://snowcapped.jacobsjo.eu to view and modify this pack's biome distribution and terrain splines.


Project members

thisisnotaustin

Member

Details

Licensed MIT
Published 3 months ago
Updated 3 months ago