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ExtraVanilla v1.6.2 build 4

Changelog

Version 1.6.2 build 4

Gameplay

  • Corpse Run (New)

    • special effects will be granted to the player upon death, if the player has died within 20 minutes
    • is only accessible when Hardmode is Enabled and Keep Inventory is Off
    • when Hardmode is not yet Activated, grants the following effects with 3 minutes of duration
      • Resistance III
      • Regeneration II
      • Speed II
      • Jump Boost I
      • Glowing
    • when Hardmode is Activated, grants the following effects with 5 minutes of duration
      • Resistance IV
      • Regeneration III
      • Speed III
      • Jump Boost II
      • Glowing
      • Saturation
  • Additional Health

    • Additional Health granted by Heart Crystals and Void Hearts will now decrease upon dying
    • Decrease will be the following:
      • 1 Heart per Death
      • 2 Hearts per Death if Hardmode is Enabled
      • 3 Hearts per Death if Hardmode is Enabled and Activated

Relics

  • Heart Crystal

    • upon consuming, it will now clear existing Regeneration effects before applying its own
  • Void Heart

    • upon consuming, it will now clear any existing effects before applying its own

Custom Bosses

  • Dragonoid Monarch

    • can now only be summoned if Hardmode is Enabled
  • Abyss Watcher

    • can now only be summoned if Hardmode is Enabled

Technical

  • standardized XP Drain mechanic with MageCraft, which makes it more fair and sensible
  • patched an old issue with the scoreboard data for Datapack Build Number
  • patched an issue with Hardmode Announcement saying a duplicated text
  • patched an issue with Datapack Settings caused by a typo error

Files

ExtraVanilla-v1-6-2.zip(1.63 MiB) Primary Download

Project members

Kazzmon

Owner

Details

Licensed CC-BY-NC-ND-4.0
Published 2 years ago
Updated 5 months ago