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  • Updated for Minecraft 1.21
  • Updated for Minecraft 1.20.5 and 1.20.6
  • Added all of the bedrock-related blocks to Minecraft's wither_immune tag
  • Added Bedrock Glass to Minecraft's impermeable tag
  • Updated to 1.3.2 for Minecraft 1.20.3 and 1.20.4

  • Improved Bedrock Pickaxe "mining"

    • You can now mine bedrock/"bedrock_like" blocks above the Nether roof. However, you still can't break through the roof itself

    • If there isn't a block of bedrock at the bottom of the world below your position, you can mine bedrock by the void. This may be annoying if you've built a bedrock platform down there and want to get some back, but I figured it was better than weirdness/inconsistencies from the 1.3.1-MC1.16.5 version of the mod :p (and I couldn't figure out how to check if the dimension is a floating island-type dimension, so this seemed like the next best thing)

    • I also intended for it to make sure the block you click with the pickaxe isn't in the same spot as the one below you at the bottom of the world, but this doesn't seem to cancel the "mining" when it's a bedrock_like, non-bedrock block for some reason, so idk. Be careful if you're mining polished bedrock etc. by the void!

  • The "It's Not Impossible!" advancement is now hidden until achieved, and achieving it rewards you with 640 experience points

  • Updated to 1.3.2 for Minecraft 1.20, 1.20.1 and 1.20.2

  • Improved Bedrock Pickaxe "mining"

    • You can now mine bedrock/"bedrock_like" blocks above the Nether roof. However, you still can't break through the roof itself

    • If there isn't a block of bedrock at the bottom of the world below your position, you can mine bedrock by the void. This may be annoying if you've built a bedrock platform down there and want to get some back, but I figured it was better than weirdness/inconsistencies from the 1.3.1-MC1.16.5 version of the mod :p (and I couldn't figure out how to check if the dimension is a floating island-type dimension, so this seemed like the next best thing)

    • I also intended for it to make sure the block you click with the pickaxe isn't in the same spot as the one below you at the bottom of the world, but this doesn't seem to cancel the "mining" when it's a bedrock_like, non-bedrock block for some reason, so idk. Be careful if you're mining polished bedrock etc. by the void!

  • The "It's Not Impossible!" advancement is now hidden until achieved, and achieving it rewards you with 640 experience points

  • Updated to 1.3.2 for Minecraft 1.19.2

  • Improved Bedrock Pickaxe "mining"

    • You can now mine bedrock/"bedrock_like" blocks above the Nether roof. However, you still can't break through the roof itself

    • If there isn't a block of bedrock at the bottom of the world below your position, you can mine bedrock by the void. This may be annoying if you've built a bedrock platform down there and want to get some back, but I figured it was better than weirdness/inconsistencies from the 1.3.1-MC1.16.5 version of the mod :p (and I couldn't figure out how to check if the dimension is a floating island-type dimension, so this seemed like the next best thing)

    • I also intended for it to make sure the block you click with the pickaxe isn't in the same spot as the one below you at the bottom of the world, but this doesn't seem to cancel the "mining" when it's a bedrock_like, non-bedrock block for some reason, so idk. Be careful if you're mining polished bedrock etc. by the void!

  • The "It's Not Impossible!" advancement is now hidden until achieved, and achieving it rewards you with 640 experience points

  • Updated to 1.3.2 for Minecraft 1.18.2. Backports everything from later Minecraft versions of the mod

  • Improved Bedrock Pickaxe "mining"

    • You can now mine bedrock/"bedrock_like" blocks above the Nether roof. However, you still can't break through the roof itself

    • If there isn't a block of bedrock at the bottom of the world below your position, you can mine bedrock by the void. This may be annoying if you've built a bedrock platform down there and want to get some back, but I figured it was better than weirdness/inconsistencies from the 1.3.1-MC1.16.5 version of the mod :p (and I couldn't figure out how to check if the dimension is a floating island-type dimension, so this seemed like the next best thing)

    • I also intended for it to make sure the block you click with the pickaxe isn't in the same spot as the one below you at the bottom of the world, but this doesn't seem to cancel the "mining" when it's a bedrock_like, non-bedrock block for some reason, so idk. Be careful if you're mining polished bedrock etc. by the void!

  • The "It's Not Impossible!" advancement (part of the backport) is now hidden until achieved, and achieving it rewards you with 640 experience points

  • Updated to 1.3.2 for Minecraft 1.18.2. Backports everything from later Minecraft versions of the mod

  • Improved Bedrock Pickaxe "mining"

    • You can now mine bedrock/"bedrock_like" blocks above the Nether roof. However, you still can't break through the roof itself

    • If there isn't a block of bedrock at the bottom of the world below your position, you can mine bedrock by the void. This may be annoying if you've built a bedrock platform down there and want to get some back, but I figured it was better than weirdness/inconsistencies from the 1.3.1-MC1.16.5 version of the mod :p (and I couldn't figure out how to check if the dimension is a floating island-type dimension, so this seemed like the next best thing)

    • I also intended for it to make sure the block you click with the pickaxe isn't in the same spot as the one below you at the bottom of the world, but this doesn't seem to cancel the "mining" when it's a bedrock_like, non-bedrock block for some reason, so idk. Be careful if you're mining polished bedrock etc. by the void!

  • The "It's Not Impossible!" advancement (part of the backport) is now hidden until achieved, and achieving it rewards you with 640 experience points

  • Fixed advancements (you should no longer get most of them at once when unlocking just one; they'll work properly)

  • Changed the "It's Not Impossible!" advancement a little

    • It will give 640 experience points when it's achieved, and it's hidden until you achieve its parent ("Impossible?")
  • Attempted improving Bedrock Pickaxe mining again

    • Instead of checking if you're in an End biome, it just checks to see if the block at the bottom of the world below your position isn't bedrock. This means trying to get back bedrock from a large platform you've built at the bottom of the world may be annoying, but I figured it was better than either nothing or potential weirdness/inconsistencies :p

    • Technically, it's also supposed to check to make sure the block you're trying to "mine" isn't in the same position as the one it checks for the bottom of the world, but this doesn't seem to cancel the mining when it's a different, bedrock-like block so idk. Be careful if you've used polished bedrock etc. by the void!

  • Fixed advancements (you should no longer get most of them at once when unlocking just one; they'll work properly)

  • Changed the "It's Not Impossible!" advancement a little

    • It will give 640 experience points when it's achieved, and it's hidden until you achieve its parent ("Impossible?")
  • Attempted improving Bedrock Pickaxe mining again

    • Instead of checking if you're in an End biome, it just checks to see if the block at the bottom of the world below your position isn't bedrock. This means trying to get back bedrock from a large platform you've built at the bottom of the world may be annoying, but I figured it was better than either nothing or potential weirdness/inconsistencies :p

    • Technically, it's also supposed to check to make sure the block you're trying to "mine" isn't in the same position as the one it checks for the bottom of the world, but this doesn't seem to cancel the mining when it's a different, bedrock-like block so idk. Be careful if you've used polished bedrock etc. by the void!

  • Updated to 1.3.1 for Minecraft 1.16.5. Backports all features from version 1.3.0 in later Minecraft versions
  • This update will be made for Minecraft 1.18.2, 1.19.2 and 1.20.(1, 3, 4, and 5) later when I can work on them
  • Improved Bedrock Pickaxe "mining;" you can now "mine" bedrock/"bedrock_like" blocks above the Nether roof (you still can't use it to break through the roof itself, however) and at any Y level in the End (you can build with bedrock at Y=0 there and get the blocks back!)
  • The way the pickaxe works in the End is by checking to see if the biome you're in is part of the End biome category, so I can't guarantee this works for modded biomes unless they're part of that category, and it will let you break through to the void in custom/superflat worlds with End biomes in the overworld when in said biomes. I wanted to make this work for all floating island dimensions in general, but what I could think of either had issues with the mining itself or just didn't work any different from before. I'll try and make it work for all floating dimensions if I ever learn how to program it better
  • Updated to 1.3.1 for Minecraft 1.16.5. Backports all features from version 1.3.0 in later Minecraft versions
  • This update will be made for Minecraft 1.18.2, 1.19.2 and 1.20.(1, 3, 4, and 5) later when I can work on them
  • Improved Bedrock Pickaxe "mining;" you can now "mine" bedrock/"bedrock_like" blocks above the Nether roof (you still can't use it to break through the roof itself, however) and at any Y level in the End (you can build with bedrock at Y=0 there and get the blocks back!)
  • The way the pickaxe works for the End is by checking to see if the biome you're in is part of the End biome category, so I can't guarantee this works for modded biomes unless they're part of that category, and it will let you break through to the void in custom/superflat worlds with End biomes in the overworld when in said biomes. I wanted to make this work for all floating island dimensions in general, but what I could think of either had issues with the mining itself or just didn't work any different from before. I'll try and make it work for all floating dimensions if I ever learn how to program it better
  • The pitch of the Bedrock Trapdoor's open/close sounds is now slightly random like in the Forge version of the mod
  • Updated for Minecraft 1.20.3
  • Updated for Minecraft 1.20 and 1.20.1
  • The smithing recipe for the Bedrock Pickaxe now requires a slime ball in the smithing template slot
  • Stonecutter recipes are now equivalent to vanilla blocks (i.e. you can get Polished Bedrock Bricks straight from Bedrock)
  • Updated for Minecraft 1.19.4

Project members

TheCJBrine

Owner

Details

Licensed CC-BY-NC-SA-4.0
Published a year ago
Updated 2 months ago