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CobbleDollars 1.5.2

Changelog

Added:

  • An in game config screen to edit the client config (works sometimes with modmenu on Fabric)
  • "removeItemInHandFrom" subcommand to "/cobblemerchant"
  • A tag that contains every entities that can be a Cobble Merchant (#cobbledollars:cobble_merchants)
  • All the ancient balls to the default shop & the Master Ball & the Ancient Origin Ball
  • 2 configs to enable/disable earning CobbleDollars from NPCs/Wild Pokémons
  • A config to apply a multiplier to the CobbleDollars income

Changed:

  • The common.json config format for the default merchant shop /!\ It will delete any customization made on the default shop config /!\
  • Some tweaks on the shop menu
  • "/cobblemerchant" can now target multiple entities

Fixed:

  • CobbleMerchants spawning in different biomes will now have the correct texture
  • A crash when returning to a Cobble Merchant shop menu after exiting a JEI screen (Known issue: the shop is empty, but re-opening it will fix this)

WIP:

  • A menu to edit Cobble Merchants accessible via "/cobblemerchant edit [Cobble Merchant]"

Files

CobbleDollars-forge-1.5.2+1.20.1.jar(210.06 KiB) Primary Download

Project members

Harmex

Owner

Details

Licensed ARR
Published 7 months ago
Updated 17 hours ago