Extended Industrialization

Extended Industrialization

Mod

An addon mod that extends the content in Modern Industrialization

Client and server EquipmentTechnology

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What's Changed

  • Fix nano suit always trying to use energy when enabled instead of just when it has energy by @Swedz in #47
  • Fix Curios version range for Adorn's curios continuation by @Swedz in #48
  • Add translations for item tags by @Swedz in #49

Full Changelog

What's Changed

  • Fix #44: Curios version range is invalid for curios compat layer by @Swedz in #45

Full Changelog

What's Changed

  • Add Large Configurable Chest by @Swedz in #22
  • Use New Tesseract Behavior API by @Swedz in #24
  • Allow machine chainer to link to tagged blocks (such as barrels) by @Swedz in #28
  • Update electric machines to allow for overdrive module by @Swedz in #29
  • Auto extract for Machine Chainer by @Swedz in #32
  • Allow Redstone Control Module to be used in Machine Chainer by @Swedz in #33
  • Accessories & off hand support for Wireless Charging Station by @Swedz in #34
  • Add tooltips to Wireless Charging Stations by @Swedz in #35
  • Allow energy extraction from Machine Chainer & fix rebuilding when failure is fixed by @Swedz in #36
  • Fix #40: Texture and energy capacity doesn't change on Electric Brewery with hulls by @Swedz in #42
  • Curios support for Wireless Charging Station by @Swedz in #41
  • Add Nano Leggings speed ability by @Swedz in #39
  • Update tesseract to use proxy refactor by @Swedz in #43

Full Changelog

What's Changed

  • Swap to new Tesseract packet API by @Swedz in #19
  • Log version in the terminal when running gradle tasks by @Swedz in #20
  • Use in game key conflict context for keybinds by @Swedz in #21

Full Changelog

  • Fix directional output with Solar Panels
  • Buff Composter recipes
  • Add tooltip to Ultimate Laser Drill to show it is also dyeable
  • Add 3x3 option for Electric Drill and Ultimate Laser Drill
  • Add block recipes for Alloy Smelter
  • Various parity changes to match upcoming MI release
  • Machine Chainer internal rework (fixes #15)
  • Added in world rendering for the Machine Chainer when holding a valid machine or a wrench (two different renders)
  • Config option for the machine link limit for Machine Chainers
  • Use proper hatch casing for Large Steam Furnace
  • Fix crash with Machine Config Card when used on machines with no locked slots

Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.7.1+1.21...1.7.2+1.21

  • Update MI & Tesseract
  • Electric Tool Improvements
    • Add tool speed setting
    • Ultimate Laser Drill is now dyeable
  • Farmer Improvements
    • Allow farmer to void drops (uses tags) like saplings and sticks
    • Use tags for farmer dirt blocks
    • Add support for nether wart in the farmer
  • Nano Suit!
    • Dyeable and trimmable electric armor with abilities
    • Helmet gives night vision
    • Chestplate can be combined with the Gravichestplate from MI
  • Fix log spam from Brewery
  • Use datagen for recipes instead of manual jsons

Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.6.0+1.21...1.7.0+1.21

  • Machine config card now copies electric machine panel items (upgrades, redstone control module, casing).
  • Machine config card can be held in off-hand while placing machines to automatically apply settings.
  • Add and improve various tooltips:
    • Machine config card and steam chainsaw now show proper keybinds.
    • Brewery now has information on how it works.
  • Added dust tags to granite dust.

Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.8+1.21...1.6.0+1.21

  • Correct solar boiler tooltip to say you can use axes to reset calcification
  • Add tooltip to the farmer to make it clearer on how it works

Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.7+1.21...1.5.8+1.21

  • Fix crash with wireless charger charging items that say they received negative energy

Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.6+1.21...1.5.7+1.21

  • Fix solar boilers not auto extracting their steam to adjacent inventories
  • Add using axes (or chainsaws) to de-calcify solar boilers

Full Changelog: https://github.com/Swedz/Extended-Industrialization/compare/1.5.5+1.21...1.5.6+1.21


Project members

Swedz

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Details

Licensed MIT
Published 3 months ago
Updated 13 days ago