FPS to the Trash

Mod

Throw away display updates your monitor can't process for more FPS

Client CursedGame Mechanics

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FPS to the Trash

Disclaimer: While this is technically NOT an optimization mod, I am working on some (small) CPU optimization that will hopefully make it to a future release of the mod.

"FPS to the Trash" is based on a simple philosophy: Why bother updating the screen 1000 times per second, when your monitor's refresh rate is just 60 Hz? It turns out such updates are quite costly, and severely reduces the FPS.

This mod fixes that problem by limiting the number of display updates per second to 60 (can be configured).

Generally, better hardware yields higher FPS uplift, and in many cases, the bottleneck is the GPU. Here are the benchmarks done by myself, with several other optimization mods:

  • Ryzen 7 4800H, GeForce GTX 1650M: 384 -> 1395 FPS (3.6x uplift) FPS1
  • Snapdragon 680 (4*A73 + 4*A53, Adreno 610): 208 -> 251 FPS (20.7% uplift) FPS2

Known issues:

  • Removing FPS cap can cause the game to stutter badly when the GPU is fully utilized. A known workaround is to set the FPS cap to just a bit higher than the maximum FPS your GPU can render (using anyfps for example).

Mod compatibility (still updating...)

This mod does NOT work with:

  • VulkanMod

This mod's functionality might be affected by:

  • Sodium/Nvidium. tl;dr Sodium moves a lot of rendering work from the CPU to the GPU (Nvidium even more so); if your GPU is already bottlenecked by Sodium, this mod will not do much more :)

Why is this mod named "FPS to the Trash"?

FPS to the moon, but most of the frames are thrown away... you got the idea.


Project members

notahero04

Member

Details

Licensed CC0-1.0
Published 3 months ago
Updated a month ago