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Luminous:Overworld V1.1 - NeoForge 1.20.4

Changelog

LUMINOUS OVERWORLD V1.1 Changelog

NEW FEATURES:

-Added the "savannah_additions" config file, allowing players to enable/disable the savannah rework the mod adds -Added the "boulder_spawns" config file, allowing players to enable/disable the stone boulders now present in the forests -Added 3 variant textures for the zebra, one rare and two common


BUG FIXES:

-Fixed a long standing bug where dying fire that was on the side of a block would spawn floating fire

RETEXTURES / MODEL CHANGES:

-Retextured the Zebra's base texture -Retextured Savannah Grass block -Retextured Savannah Grass -Retextured Elephant Grass -Retextured Savannah Bush


TECHNICAL CHANGES:

-Increased Zebra's health from 10 > 28 -Zebras now drop xp and leather correctly -Increased the amount of particles custom fire puts out -Decreased the amount of mud in the savannah biomes


KNOWN/UNFIXED BUGS:

-Colored fire doesn't light TNT -Ish bricks are not usable in the stone cutter -Custom fish cannot be caught with a fishing rod -Custom fish cannot be used to tame cats -Baobab Saplings do not grow on their own currently.

Dependencies

Files

LuminousOverworld V1.1 - NeoForge 1.20.4.jar(16.66 MiB) Primary Download

Details

Licensed Apache-2.0
Published 2 months ago
Updated a month ago