Medieval Defense Turrets

Medieval Defense Turrets

Mod

This mod adds medieval-inspired turrets to defend your base

Client and server Equipment MobsUtility

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  • Changed all the 2d item models on turret spawning items to proper 3d models.
  • Added a new turret type: The Mine layer
  • Added a new keybinding: Detonate (Used to deploy the mine layers aerial mines)
  • Keybindings have their own section
  • Added a new block: The landmine (detonates when powered by redstone, does not destroy blocks)
  • Added the Rally block (useful to control your summoned armors, instructions provided in the item itself in-game)
  • Fixed a bug that made the summoners trade be out of order
  • Fixed an issue where the cannon would misteriously damage itself from its own cannonballs even if the cannonball landed nowhere near it
  • Expanded further on the summoner villager profession (Knight block job site block)
  • Added additional tokens and summons.
  • Description for each summon work in progress!
  • Added a system to make it easier for mobs to aim catapults and Hwachas (WIP)
  • Added a new villager profession using the Knight Block (WIP!)
  • Fixed an issue that caused mobs to stop riding turrets when taking damage from anything that isnt a wrench

  • Fixed an issue that made cannons have unlimited ammo

  • Fixed an issue that made nether altars have unlimited ammo

  • Streamlined the ammo loading system.

  • Currently investigating a mob that makes some animations of the hwacha and cannon not play correctly

  • Fixed a bug that attributed damage credit to the turret itself rather than the entity riding it.
  • Reworked configuration: Blacklist no longer exists, by default entities cant ride turrets unless specified in the config, a few minecraft entities have been added by default. if you experience issues i recommend that you delete your config file and let the game create a new one.

  • Wrench will now dismount any entity riding a turret before dismantling it when used, allowing for entities to be dismounted from your turret without having to destroy it

  • Fixed an issue that prevented mobs from turning when using turrets
  • Fixed the nether altar being attacked by friendly mobs
  • Added config files (Work in Progress)
  • Added the nether altar
  • Added some stuff that im not done working on but its already functional in creative mode so im adding it here in the changelog
  • Fixed the paper icon not appearing in the correct GUI position (it really bothered me)

  • Mobs can now ride the turrets and shoot you! be careful!

First release


Project members

Magy

Member

Details

Licensed MIT
Published 7 months ago
Updated a month ago