MiniHUD

MiniHUD

Mod

A "mini F3" HUD mod, also with various overlays like light level, spawn chunks, slime chunks etc.

Client Utility

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MiniHUD-1.21.1-0.32.50

Changelog

Another update by Sakura-Ryoko, zly2006 and other contributors

0.31.999-sakura.23 & 22

  • Recycle the static VBO for Light Level Overlay whenever the block count "goes down". This is meant to stop the "ghosting".
  • Chinese translation update by s-yh-china PR #46

0.31.999-sakura.21

  • Merge InfoLines, StructureToggles, and renderOverlay settings to full i18n support from PR#19

0.31.999-sakura.20

  • fix readNbt() to allow Unlimited Bytes for entity data.

0.31.999-sakura.19

  • fix compatibility with the ViaFabric/ViaVersion stuff (Workaround to disable network when conditions aren't met). (zly)

0.31.999-sakura.17 & 18

  • Fix inventoryPreviewToggleScreen so that it works again.
  • [REVERT] Ban ViaFabric / ViaVersion mods from using the Network API.

0.31.999-sakura.16

  • fix Horse Armor, Saddles/Carpets, Wolf Armor, and Mount Inventory Preview
  • disable inventoryPreviewToggleScreen since it is not working correctly at this time. (zly to fix)

0.31.999-sakura.15

  • Merge from PR for attempting to fix a crash from the Entity Data Syncer

0.31.999-sakura.14

  • Update Spawn Radius rendering to include a 'Yellow' / 'Redstone processing' border than can be toggled on or off, along with toggling the 'Brown / Purple' Outer chunk wall.
  • Add more clear explanations to the Spawn Chunk rendering configuration with a color code.
  • Update the Ancient City and Trial Chamber Structure colors to be less 'saturated'.

0.31.999-sakura.13

  • fix lang file for beeTooltips showing up where it shouldn't.
  • Migrate to masa's Maven for malilib.

0.31.999-sakura.12

  • update Weather Info Line to be more human readable, instead of a tick count.
  • add inventoryPreviewEnabled setting to be able to toggle the feature ON or OFF, so users can decide to use which version they want.
  • Bump to malilib 0.20.0

0.31.999-sakura.11

  • new Info Lines: infoLookingAtEffects, infoPandaGene, infoServux, infoWeather, and infoZombieConversion

0.31.999-sakura.10

  • fix attempt: some Light Level overlay 'Ghosting' was remaining.

0.31.999-sakura.9

  • Merge new translation methods, and also adds Chinese. More languages to come.
  • Updated to Gradle 8.9, Loom 1.7, FAPI 100.7 and malilib sakura 8

0.31.999-sakura.8

  • Test fix: CME Entity Data crashing

0.31.999-sakura.7

  • Fix disabling and re-enabling entityDataSync while connected to the server.

0.31.999-sakura.6

  • Add 'Owner' information when looking at a Tamable Entity (Info Line)
  • Rename 'OverlayRendererVillagerOffers' to 'OverlayRendererVillagerInfo'
  • Fix Horse / Wolf Armor Slot display when using INVENTORY_PREVIEW

0.31.999-sakura.4 & 5 - Another massive Update!

  • Adds Servux entity_data protocol for syncing NBT data to be displayed client side, such as Beehive information.
  • Copies the Tweakeroo INVENTORY_PREVIEW into MiniHUD for full Entity Sync support with Servux.
  • Adds new Villager Info Overlay similar to MasaGadget, with Book names and Color Price guide.
  • Adds a few useful bits of information to the existing Info Lines, such as when you are "looking at" a Horse, or "looking at" a baby entity, showing you their time to grow.

0.31.999-sakura.3

  • Fix cleaning up vertexBuffer for Beacon and Conduit Range Renderers

0.31.999-sakura.2

  • Fix rendering for things such as the Light Level Overlay causing a "ghosting" effect, by cleaning up the vertexBuffer when it's no longer required.

Original build time: 2024-08-20 20:41:52 +0300

Dependencies

Files

minihud-fabric-1.21.1-0.32.50.jar(428.08 KiB) Primary Download

Project members

masa

Owner

sakura-ryoko

Maintainer

Details

Licensed LGPL-3.0-only
Published 2 months ago
Updated a month ago