Musket Mod

Musket Mod

Mod

Adds craftable flintlock weapons

Client and server AdventureEquipmentGame Mechanics

11.1k downloads
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  • prevent team friendly fire (for Recruits mod)
  • update ru_ru translation (thanks Waffylka)
  • update zh_cn translation (thanks AQUAMEinGithub)
  • fix crashes with Twilight Forest and Epic Fight
  • toggleable aiming animation in 3rd person
  • loot tables for pillager/skeleton weapons
  • fix incompatibility with some mods
  • (removed) prevent accidental fire when interacting with entities or blocks
  • tweak guns behavior to match crossbow
  • fix dispenser shooting direction
  • gun animation changed to match crossbow, with customization for pistols
  • prevent accidental fire when interacting with entities or blocks
  • remove arm bobbing when holding guns

1.5.0

  • new guns: scoped musket and blunderbuss
  • smithing template for upgraded muskets (found in treasures)
  • enchantments support
  • Cloth Config settings screen
  • default musket damage lowered
  • headshots mechanic (only for muskets/pistols)
  • random damage part removed
  • bullets no longer lose damage with distance (except when flying through water)
  • pillagers and skeletons have a chance to spawn with pistol and musket
  • configurable monster damage / PvP damage
  • bullets ignite TNT and destroy some blocks
  • 3d models (improved old item textures)
  • dispenser can shoot bullets
  • sound effects for bullets
  • prevent accidental fire if holding RMB
  • recipe advancements
  • tags for BackSlot mod
  • proper damage_type tags for bullets/pellets

1.5.1

  • gun animation changed to match crossbow, with customization for pistols
  • prevent accidental fire when interacting with entities or blocks
  • new guns: scoped musket and blunderbuss
  • smithing template for upgraded muskets (found in treasures)
  • enchantments support
  • Cloth Config settings screen
  • default musket damage lowered
  • headshots mechanic (only for muskets/pistols)
  • random damage part removed
  • bullets no longer lose damage with distance (except when flying through water)
  • pillagers and skeletons have a chance to spawn with pistol and musket
  • configurable monster damage / PvP damage
  • bullets ignite TNT and destroy some blocks
  • 3d models (improved old item textures)
  • dispenser can shoot bullets
  • sound effects for bullets
  • prevent accidental fire if holding RMB
  • recipe advancements
  • tags for BackSlot mod
  • proper damage_type tags for bullets/pellets

Project members

ewewukek

Member

Details

Licensed MIT
Published 2 months ago
Updated 8 days ago