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Ceilands 1.20.1-0.6 (QuiFabrge)

Changelog

  • Behold, Ceilands on Fabric! The mod is now truly cross-platform!
  • Added support for four mods: (Currently only on Forge)
    • Twilight Forest: Banisters & Hollow Logs.
    • Farmer's Delight: Ceiltrunk & Luzawood Cabinets, various cutting recipes, and Loot table modification integration to include FD foods and even a knife.
    • Boatload: Ceiltrunk & Luzawood Boats with Furnace and Large Boats.
    • Woodworks: Many sorts of cool wood-based products made from Ceiltrunk and Luzawood as well as sawmill integration.
  • New structure: Ceilands Pillager Outpost. Those outposts will spawn some distance away from Ceillages. They can appear in any Ceilands biome as long as the conditions are met.
  • Improved Ocean Orbs biome:
    • Ocean Orbs now have glass orbs filled with water, replacing 10% of the bowls.
    • Added sand pools. Some dripstone may appear.
    • Changed the foliage colour to be not too blue.
  • Improved Luzawood Forest biome:
    • Luzawood trees now have a chance to naturally spawn as double-forked, that is, generates with four branches instead of two.
    • Froglights of each colour may rarely spawn in Luzawood Forests in small clusters.
    • Torchflowers and Pitcher Plants may occasionally appear.
    • Rarely, Sniffers may spawn within Luzawood Forest.
  • Ocean Cube changes and fixes:
    • Tweaked the placement salt of Ocean Cube to make it extremely unlikely to intersect with Ruined Ceilands Portals.
    • Ceilingneous from bowls of Ocean Orbs should no longer occupy the inside of Ocean Cubes.
    • 1 Elder Guardian will now spawn inside Ocean Cube.
    • Removed one spawner from Ocean Cube. Changed the blocks surrounding Magma Blocks to stairs.
  • Reorganized some structure generation, especially Hanging Castle. This is done under the hood, should make it a bit easier to add more parts to Hanging Castles.
  • Changed animal spawn rules within Ceilands so they no longer account for light level. They still rarely spawn though.
  • Piglins may now spawn in Inverted Peaks and Luzawood Forests rarely. They don't zombify.
  • Graphical tweaks:
    • Tweaked Luzawood door item textures to have some details.
    • Tweaked the textures of Ceiltrunk Saplings.
    • Ceiltrunk leaves are now locked to a specific colour just like Luzawood leaves.
  • Updated the categories for wood-based recipes so they're properly grouped together.
  • Tweaked the placement logic of Colossal Ceilshrooms. They can now only spawn attached to blocks categorized as Dirt tags. Buffed the placement chance to compensate.
  • Ceiltrunk trees will no longer convert grass blocks to dirt due to growing from the underside.
  • Improved the logic of falling into the void of Ceilands.
  • Added uk_ua translation of base Ceilands content courtesy of a GitHub user.

Files

Ceilands-QuiFabrge-1.20.1-0.6.jar(1.12 MiB) Primary Download

Project members

Kitteh6660

Owner

Details

Licensed MIT
Published 2 years ago
Updated 7 days ago