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Fixed the following

  • cobblemon.battle.weather.primordialsea.start
  • cobblemon.battle.weather.primordialsea.end
  • cobblemon.battle.weather.primordialsea.upkeep
  • cobblemon.battle.weather.desolateland.start
  • cobblemon.battle.weather.desolateland.end
  • cobblemon.battle.weather.desolateland.upkeep
  • And 104 more lines that were all basically the same. It was because (for some reason) every time a fire or water move gets used in a primal weather where it won't work, it will have a unique text translation. So I had to go and add a unique line for every single fire and water move in the game. I also had to do it for the weather changing moves as well.

Fixed the following lines:

  • cobblemon.battle.weather.deltastream.start
  • cobblemon.battle.weather.deltastream.end
  • cobblemon.battle.weather.deltastream.upkeep
  • cobblemon.battle.fieldactivate.deltastream
  • cobblemon.battle.damage.innardsout

I know its still a small amount, but tbh there's only so many I can fix before I run out so I might as well just release smaller patches.

Fixed the following lines:

  • cobblemon.battle.activate.roughskin
  • cobblemon.battle.detailschange.mega-y
  • cobblemon.battle.detailschange.mega-x
  • cobblemon.battle.fail.allyswitch

In future updates I will aim to have more fixes but for now, I'll just release these ones.

Initial release.


Project members

V0calgiant12

Member

Details

Licensed ARR
Published a month ago
Updated 2 days ago