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Custom Damage Overlay Color

This resource pack allows to change overlay color of all entities when they take damage. By defult this resource pack changes it to green, as an example.

Versions: 1.17 — 1.21.1+

Works with both Optifine and Sodium.


How to change the color

Go into the resource pack and open a file assets/minecraft/shaders/include/change_damage_overlay.glsl, choose a color and put it into the second line of the file. For example if you want to change the color to purple (#AA00FF) with 50% transparency, the second line of the file would look like this:

vec4 RGBColor = vec4(170,0,255,127);

And if you want cyan (#00FFFF) color with the same transparency as in vanilla, it would look like this:

vec4 RGBColor = vec4(0,255,255,178);

Project members

SuperAnt_

Member

Details

Licensed MIT
Published 13 days ago
Updated 15 days ago