Changelog
Hey!
v0.5.0 is a smaller release but still adds a couple of very nice things.
- Improved bloom
- Improved ambient occlusion
- Improved held light occlusion
- Improved end sky
- Improved weather atmosphere & VL
- Added fog scattering effect, also known as bloomy fog
API changes (FMN PBR version 2):
- Control water fog color by changing the water albedo using either a texture or a shader.
- When
fmn_isPlayer
is 1, fragment will be discarded when making the depth image to trace for held light occlusion.
Dependencies
Files
Forget-Me-Not_v0.5.0.zip(521.66 KiB) Primary Download
Links
Details
Licensed LGPL-3.0-only
Published 2 years ago
Updated 8 months ago