Changes
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A bug that prevented drawing translucent objects other than water with Distant Horizons has been fixed.
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The Korean (South Korea) language has been added (thanks to Shihyeon).
Changes
- Support for Distant Horizons has been added under Iris.
- The water normals have been changed to look less "static." Now the water ripples a bit in a rainy environment.
For Distant Horizons you need:
- Minecraft 1.20.1 or higher.
- Iris 1.7 or higher.
- Distant Horizons 2.0.3 or higher
It does not work on Optifine, it is an exclusive feature of Iris.
Known issues:
- Changing some Distant Horizons options causes black spots to appear on the screen. Reloading the shader will resolve the issue.
Changes
- Turkish language is added to the options (thanks to hhhhh-ckr).
- A problem that made it impossible to run the shader in Minecraft 1.12.2 is fixed.
Changes
- The appearance of dark spots that invade the screen in elements of some mods is corrected.
Changes
- Added an optional way to calculate fog in the nether that is similar to vanilla fog. (Thanks to Whitcome)
Changes
- Added support for new grass internal name (thanks to SilentTem)
Changes
- Changing luminosity due to the lunar phase is now optional.
- Small color changes in the sky and lighting in the default color scheme.
Changes:
- Adjusted the way the glow of metal objects is generated and added missing metal objects.
- Fixed a typo of the word "strength" throughout all code and translations (thanks to artelidiot).
- Adjusted the DOF focus speed to work better in normal gameplay (with the latest versions of Iris the object in the hand no longer causes problems).
Changes
- Fixed extreme darkness in New Moon
Changes
- Configurable night vision tint (thanks to Alex Wauck)
- The lighting varies depending on the moon phase ((thanks to Alex Wauck)
Changes
- Added support for movement due to wind for new blocks in version 1.20.x
- Fixed the "Invalid program" error in Optifine introduced in last version.
- Fixed an issue with fog on entities.
Changes:
- Fixed an issue with the reflection of translucent blocks under caves.
- Fog can be disabled.
Changes
- Fixed a problem with autoexposure calculation.
- Now the shader is compatible with the alphanumeric indicators of the Create mod, and surely with other mods that do a similar drawing of elements. It can also fix some other rare issues with the drawing of certain elements that were invisible.
Changes
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Better support for the sky and elements of The Twilight Forest (Fabric version only, in Minecraft 1.16.4 or higher, Forge/Optifine is not supported).
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The change in the drawing of the sky can benefit other mods that draw it in an unusual way.
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The minimum shader for unknown dimensions is now enabled by default.
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You can now manually choose the colors of the color theme from the configuration interface (Thanks to Arkdirfe).
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Minor adjustments have been made to the clouds and tone map.
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Notes are added to make it easier for those who want to extend or modify MakeUp.
This version works with Iris 1.5.1+
This version is recommended for use with Iris versions prior to 1.5.1.